From the course: Blender: Interior Environments for Games

Welcome

- [Voiceover] Greetings, my name is Alan Thorn and welcome to Blender: Interior Environments For Games. Blender is a free and amazingly powerful 3D application for creating game assets. In this course we'll see how to use Blender for constructing an atmospheric interior scene, ready to use inside a game engine like Unity. To achieve this, we'll start by modeling the environment with polygonal modeling tools and sculpting techniques. Then we'll unwrap and texture paint our work using Blender's brush tool set. And then we'll render and export our model to a game engine. By the end of this course, we'll have seen an extensive range of tools in action for creating game models. These are the kinds of tools that can be reused for your own projects and own purposes, giving you the results you need quickly and easily. I'm delighted you've chosen to join me on this course, so let's get started.

Contents