From the course: Cinema 4D R19 Essential Training: Motion Graphics
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Working with parametric spline primitives - CINEMA 4D Tutorial
From the course: Cinema 4D R19 Essential Training: Motion Graphics
Working with parametric spline primitives
- [Instructor] Cinema 4D has some excellent intuitive tools for creating splines. In this movie, we'll focus on the parametric spline primitive objects. Here are some common spline primitives which I've already added to the scene. You can add parametric spline primitives in a number of ways but the most common is from this flyout menu here. So I'm clicking and holding, and if I press shift, I'll create a circle, and because I have my null already selected, the circle will be created as a child object. In the attributes manager, you can see that we have some object properties, and working with parametric splines is non-destructive. That means if we press s on the keyboard to frame up our circle spline, we can come in and change the radius, we can make decisions, we can change our mind, and we can toggle different options, and it's all live. We can move on, come back, and just keep going, making decisions with this, changing the intermediate points. It's non-destructive workflow, as…
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What are splines?5m
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Working with parametric spline primitives6m 52s
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Creating and manipulating splines10m 4s
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Build complex shapes with spline masks7m 31s
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Creating geometry with splines7m 29s
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Working with Adobe Illustrator files2m 46s
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Import and clean up Illustrator files1m 33s
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Extrude to add depth and detail4m 1s
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