From the course: Maya: Motion Graphics Workflow with MASH
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MASH: Time node - Maya Tutorial
From the course: Maya: Motion Graphics Workflow with MASH
MASH: Time node
- [Voiceover] In this video, we're going to take a look at the MASH Time Node, and the Time Node, like the Color Node, is a node that gets created for you automatically when you make a MASH network, and it's super useful in terms of looping animations and offsetting things in time. So, let's take a look at what to do with it. We're going to create a polygon primitives cube. Let's go under our Cube Settings, and let's make it ten units high, and we'll subdivide it ten units. Okay, we've got that. So now what we want to do is we're gonna create a bend deformer that animates this so we have something to see time offsetting with. So, let's make sure we have our Rigging menu selected. Let's go under Deform, Non-linear Bend. Let's open up our outliner in perspective view, I'm going to hit four in the viewport so we can see the wire frame, we can see our bend deformer. Okay, so let's make sure we're at frame one. Now, I'm going to go to my bend deformer, I'm gonna set the curvature to 80…
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Contents
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MASH: Waiter node1m 46s
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(Locked)
MASH: Distribute node7m 36s
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MASH: Repro node2m 40s
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MASH: Random node1m 36s
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(Locked)
MASH: Noise node3m 8s
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(Locked)
MASH: ID node3m 2s
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(Locked)
MASH: Color node2m 54s
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(Locked)
MASH: Time node5m 42s
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(Locked)
MASH: Delay node3m 50s
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(Locked)
MASH: Orient node3m 12s
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(Locked)
MASH: Curve node2m 29s
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MASH: Trails node1m 48s
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(Locked)
MASH: Replicator node5m 2s
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(Locked)
MASH networks in the Node Editor1m 56s
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(Locked)
How to create your first MASH network4m 20s
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