ZBrush 2020 Essential Training
With Ryan Kittleson
Liked by 1,017 users
Duration: 6h 28m
Skill level: Beginner
Released: 3/18/2020
Course details
ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects. Instructor Ryan Kittleson shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.
Skills you’ll gain
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Meet the instructor
Learner reviews
4.8 out of 5
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Contents
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Starting ZBrush for the first time2m 58s
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(Locked)
Loading tools vs. opening projects4m 21s
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(Locked)
See what's new since version 20185m 8s
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(Locked)
Learning the interface2m 27s
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(Locked)
Navigating in 3D space3m 5s
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(Locked)
Using the Gizmo5m 6s
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(Locked)
Additional Gizmo tips6m 4s
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(Locked)
Using Undo History2m 9s
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(Locked)
Working with the camera3m 31s
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(Locked)
Importing 3D models1m 43s
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The most commonly used brushes5m 31s
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(Locked)
Using Brush settings6m 4s
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(Locked)
Using Symmetry3m 23s
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(Locked)
Controlling brush size3m 46s
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(Locked)
Smoothing a model2m 21s
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(Locked)
Inverting brush effects1m 55s
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(Locked)
Working with Alphas3m 52s
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(Locked)
Using the XTractor brushes4m 28s
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(Locked)
Sculpting with undo history4m 30s
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(Locked)
Moving with infinite depth3m 22s
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(Locked)
Using the DecoCurve brushes4m 34s
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(Locked)
Using a brush without back and forth2m 3s
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Working with subtools3m 42s
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(Locked)
Adding new tools and subtools2m 40s
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(Locked)
Splitting subtools2m 58s
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(Locked)
Combining subtools2m 10s
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(Locked)
Using Insert Mesh brushes4m 55s
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(Locked)
Creating Insert Mesh brushes3m 15s
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(Locked)
Using Curve brushes5m 46s
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(Locked)
Extracting new shapes2m 57s
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(Locked)
Using Live Booleans3m 42s
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(Locked)
Generating the Boolean mesh4m 17s
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(Locked)
Using Transpose Master2m 31s
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(Locked)
Creating text2m 50s
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(Locked)
Using folders5m 41s
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Selecting parts of an object2m 24s
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(Locked)
Making masks6m 17s
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(Locked)
Creating polygroups3m 58s
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(Locked)
Mask, polygroup, and selection tips1m 43s
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(Locked)
Generating masks by topology3m 5s
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(Locked)
Splitting by mask, hidden, or polygroups4m 5s
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(Locked)
Masking where two objects overlap4m 3s
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(Locked)
Masking by color3m 37s
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(Locked)
Deleting part of a model1m 52s
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(Locked)
Mirroring a model3m 27s
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(Locked)
Working with ClayPolish1m 57s
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(Locked)
Painting with alphas4m 1s
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(Locked)
Using the Clip and Trim brushes5m 24s
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(Locked)
Closing all holes1m 35s
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(Locked)
Flipping and doubling surfaces2m 37s
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(Locked)
Using Deformers2m 22s
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(Locked)
Using Morph Targets3m 32s
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(Locked)
Adjusting colors5m 17s
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(Locked)
Decimating models3m 49s
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(Locked)
How to sculpt and paint on UV layout3m 59s
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(Locked)
Using EdgeLoop5m 48s
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(Locked)
Using Paint Fade2m 1s
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(Locked)
Using ZRemesher4m 18s
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(Locked)
Projecting detail4m 28s
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(Locked)
What’s included
- Practice while you learn 1 exercise file
- Learn on the go Access on tablet and phone