From the course: ZBrush: Tips and Tricks
Unlock this course with a free trial
Join today to access over 24,700 courses taught by industry experts.
ZBrush workflow: Concept art - ZBrush Tutorial
From the course: ZBrush: Tips and Tricks
ZBrush workflow: Concept art
- [Instructor] In this weekly tip, we'll explore a concept art workflow and how the ZBrush fits into this picture. So let's take a look at what this type of workflow looks like. A typical workflow involves sketching the initial ideas in Photoshop, or creating some models into 3D tools such as ZBrush, 3ds Max, and Maya. At this stage ZBrush might be the first tool used, especially if it is a creature or character concepts for games and movies. ZBrush is often used as a first step, or second step, when creating concept art. For environment concepts an artist might get started in Maya or 3ds Max for general blocking and big structures, and then move on to ZBrush to detail the environment. In a typical modeling workflow for concept art there is a back and forth in between your typical 3D tools, like Maya, and sculpting tools, like ZBrush. Then we move on to texturing, which also can be accomplished in the tools used for modeling. But in most cases for concept art powerful tools such as…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
Get started with UV Master6m 17s
-
Tips and tricks with ZRemesher5m 6s
-
(Locked)
Use Panel Loops in ZBrush5m 2s
-
(Locked)
Overview of new ZBrush tools5m 37s
-
(Locked)
Block sculpt best practices3m 10s
-
(Locked)
Introduction to elastic and liquid curves6m 12s
-
(Locked)
Introduction to Array Mesh4m 23s
-
(Locked)
Introduction to NanoMesh4m 16s
-
(Locked)
MicroMesh basics3m 15s
-
(Locked)
Transpose tips6m 1s
-
(Locked)
Introduction to BPR modeling3m 44s
-
(Locked)
Create interesting noises with NoiseMaker4m 12s
-
(Locked)
Use alphas with ShadowBox5m 24s
-
(Locked)
Decimate your model5m 15s
-
(Locked)
ZBrush workflow: Architecture visualization2m 4s
-
(Locked)
ZBrush workflow: Product visualization1m 59s
-
(Locked)
ZBrush workflow: Concept art1m 51s
-
(Locked)
Best practices for rendering4m 12s
-
(Locked)
Explore GoZBrush plugins3m 6s
-
(Locked)
Advance brush settings4m 10s
-
(Locked)
Apply materials to subtools3m 56s
-
(Locked)
Advanced Panel Loops7m 40s
-
(Locked)
Substance and ZBrush workflow1m 23s
-
(Locked)
MatCap materials overview3m 39s
-
(Locked)
KeyShot workflow for ZBrush3m 36s
-
(Locked)
Photoshop render passes4m 31s
-
(Locked)
UI customization4m 27s
-
(Locked)
Hotkeys and installing new brushes4m 57s
-
(Locked)
Introduction to Geometry HD4m 37s
-
(Locked)
Overview of the Deformation tools4m 36s
-
(Locked)
Advanced PolyGroup tools5m 43s
-
(Locked)
Using the Polypaint tool4m 47s
-
(Locked)
UV mapping2m 57s
-
(Locked)
Texture mapping in ZBrush3m 3s
-
(Locked)
Using normal maps in ZBrush3m 5s
-
(Locked)
Retopology tools in ZBrush4m 28s
-
(Locked)
File handling best practices1m 56s
-
(Locked)
Shortcuts in ZBrush3m 55s
-
(Locked)
Add different materials to subtools2m 33s
-
(Locked)
BPR filters exploration3m 9s
-
(Locked)
Advanced ZRemesher2m 52s
-
(Locked)
ZBrush 2019: Folders tool2m 48s
-
(Locked)
ZBrush 2019: ZRemesher 3.01m 9s
-
(Locked)
ZBrush 2019: SpotLight4m 10s
-
(Locked)
ZBrush 2019: Cameras2m 47s
-
(Locked)
ZBrush 2019: Non-Photorealistic Rendering (NPR)2m 56s
-
(Locked)
ZBrush 2019: RenderSets4m 1s
-
(Locked)
Symmetry tricks and tips6m 48s
-
(Locked)
Boolean operations exploration3m 39s
-
(Locked)
Blender to ZBrush workflow4m 9s
-
(Locked)
Projection master introduction4m 34s
-
(Locked)
ZBrush resources2m 13s
-
(Locked)
Substances4m 57s
-
(Locked)
BPR settings in depth3m 23s
-
(Locked)
Exploration of Zbrush to photoshop3m 44s
-
(Locked)
Exploration of Subtool master6m 7s
-
(Locked)
Create new subtools with extract7m 56s
-
(Locked)
Lighting in ZBrush4m 14s
-
(Locked)
Exploration of Universal Camera3m 27s
-
(Locked)
Introduction to the timeline4m 50s
-
(Locked)
Animate subtools exposition6m 14s
-
(Locked)
FBX export tool exploration4m 16s
-
(Locked)
Workflow for gaming1m 31s
-
(Locked)
Workflow for film and TV2m 33s
-
(Locked)
Zbrush 2020: Morph UVs3m 50s
-
(Locked)
Zbrush 2020: Xtractor Brushes5m 38s
-
(Locked)
Zbrush 2020: History recall brush4m 32s
-
(Locked)
In practice: Creating eyebrows5m 43s
-
(Locked)
Zbrush 2020: Draft analysis2m 48s
-
(Locked)
Zbrush 2020: Cam View3m 14s
-